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> Blood and Dust - Looking for a Scener (again), A new mod by captain lust
captain_lust
post Aug 3 2009, 17:06
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Crackerjack
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Blood and Dust


Team



-Tibertus
-cdvader

For a while, now, I've been playing around with a few ideas for a mod. Originally, I wanted to do an "Age of Empires II: The Age of Kings" module but there was a lot of stuff I didn't like and I ended up scrapping the plans.

What I decided to do was list the things that I liked the idea of, for a mod and see where they all fitted in together.

Here's the short list that I came up with:
  • Motte & Bailey Castles
  • Light Cavalry (No cavalry archers, though. Cavalry javeliners, on the other hand, I like)
  • Light armoured, two hand sword wielding, troops.
  • Heraldry
  • Larger scale, both literally and a feeling of
  • New sieges, siege towers etc. I'd like to redisgn how they work and change things about.

Yeah, so it's a crap list but it really helped me get a clearer picture of what I wanted to do.

Factions

Cadrogh (cad-rog) - Celtic-Style faction. I want kilts (the ones that go over the shoulder, not the skirt variety). Light armoured troops, pikemen, two handed swordsmen, light cavalry. Traditional celtic stuff.

Cadroghan Troop Tree
» Click to show Spoiler - click again to hide... «
_______________________________________--- Cadroghan Scout --- Cadroghan Cavalry
______________________________________/
Cadroghan Clansman --- Cadroghan Clan Elder --- Cadroghan Chieftain --- Cadroghan Warlord
_________________\
__________________--- Cadroghan Spearman --- Cadroghan Pikeman --- Cadroghan Trained Pikeman --- Cadroghan Veteran Pikeman

Jerske (yersk-eh) - Nordic faction. I felt the inclusion of one of these to be necessary. Lots of round shields (every troop will have a round shield, of some description, except bowmen). Axes, throwing axes and fairly weak longbowmen.

Jersk Troop Tree
» Click to show Spoiler - click again to hide... «
Jersk Recruit --- Jersk Raider --- Jersk Warmonger --- Jersk Warrior --- Jersk Raven Warrior
_______________________\
________________________ --- Jersk Bowman --- Jersk Longbowman


The Battenwert Empire (bat-ten-vert) - Frankish-style faction. I hope to be able to create a Two-handed throwing axe (like in age of empires). Heavy-er cavalry. Not big plate armoured Paladins. Nothing like that. Also, Crossbows.

Battenwert Troop Tree
» Click to show Spoiler - click again to hide... «
________________--- Battenwert Peasant Crossbowman --- Battenwert Veteran Crossbowman
_______________/
Battenwert Trainee --- Battenwert Militia --- Battenwert Infantryman --- Battenwert Axeman --- Battenwert Elite Axeman
________________________________\
_________________________________--- Battenwert Knight --- Battenwert Knight at Arms.


The Maduhlla States (ma-doo-lah) - Desert Archer style faction. Moorish style, Cloth armour. Lots of very skilled archers, light infantry and light cavalry. Scimitars.

Maduhlla Troop Tree
» Click to show Spoiler - click again to hide... «
________________--- Maduhlla Archer --- Maduhlla Desert Archer --- Maduhlla Desert Ranger --- Maduhlla Master Archer
_______________/
Maduhlla Tribesman --- Maduhlla Hashshashin --- Maduhlla State Guard
_____________________________________\
______________________________________--- Maduhlla Cavalry --- Maduhlla Mamluk --- Maduhlla State Mamluk


The Nundukh Khanate (nun-duk) - Timurid (ish) -style faction. I want a mainly mounted faction but, as I said, I'll be avoiding horse archers. They'll have mounted javeliners, lamellared horses. Actually, lots of lamellar.

Nundukh Troop Tree
» Click to show Spoiler - click again to hide... «
Nundukh Nomad --- Nundukh Apprentice --- Nundukh Captain --- Nundukh Colonel --- Nundukh Khan's Guard
________________________________\
__________________________________--- Nundukh Skirmisher --- Nundukh Heavy Skirmisher


I'd like to hear from you, you can just post thoughts about the idea, suggestions. Whatever.

Team Positions

Notice to all potential team members: I am looking for team members that are willing to do a lot of hard work. I am not in the habit of recruiting team members that will do a bit of work here and there. So you need to have plenty of time to spare, you will need to be easy to contact (msn is preferable), you will have to be acceptive of criticism (but not afraid to challenge my decisions). It's not all bad, though wink.gif . Being a member of this team, you will have a chance to be part of something great. This is a very ambitious project but one which I intend to dedicate a lot of my own efforts to and I believe, the end result will be something special. You will also have access to a hard working leader. I will be available to contact very easily, I can deal with your problems and concers, I will listen to your thoughts and criticisms. If you are up to scratch and fit the criteria, you will have an excellent time, working for this team.
  • Scener. I'm looking for a dedicated scener with a fair bit of time on their hands. I'm looking for someone with a willingness to learn and try hard. (Ideally, with a passion for Motte & Bailey castle making)

Signatures



CODE
[url=http://forum.mountfanblade.com/index.php?showtopic=70][img]http://farm3.static.flickr.com/2571/3787314810_fb6394bc11_o.jpg[/img][/url]




CODE
[url=http://forum.mountfanblade.com/index.php?showtopic=70][img]http://farm3.static.flickr.com/2571/3787314810_fb6394bc11_o.jpg[/img][/url]


Videos





Screenshots


Palisade wall. It'll be used for the Motte & Bailey castles. They'll be smaller than that, when they're put in the scenes.
» Click to show Spoiler - click again to hide... «


Palisade Gatehouse. I used transparancy on the wings render, so you can see the spiral staircase and platforms.
» Click to show Spoiler - click again to hide... «


First Motte & Bailey.
» Click to show Spoiler - click again to hide... «




New, very large, Motte & Bailey.
» Click to show Spoiler - click again to hide... «



New Kilt
» Click to show Spoiler - click again to hide... «



--------------------
"If the Treasury were to fill old bottles with banknotes, bury them at suitable depths in disused coalmines which are then filled up to the surface with town rubbish, and leave it to private enterprise on the well-tried principles of laissez faire to dig the notes up again . . . there need be no more unemployment. . . . It would indeed be more sensible to build houses and the like; but if there are political and practical difficulties in the way of this, the above would be better than nothing."

John Maynard Keynes, The General Theory


Konar: Is it possible to convert hug token into something else ?
Tintin: You can convert it into a hug?
 
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FrisianDude
post Aug 3 2009, 21:18
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Oh, didn't know you had a thread here untill Tintin just linked it.
Sounds nice, especially that about Motte and Bailey. What do you mean with your "heraldry" point, though?


--------------------
War has come down on Calradia and war attracts its own bunch of misfits. Gamers, forumers, modders and trolls flood into the land looking for adventure, fortune, glory and other sh*t.



 
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captain_lust
post Aug 3 2009, 22:16
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Yeah... I didn't really expand on that point.

With heraldry, I just want to see a lot more of it. I want banners hanging in the streets of towns, hanging off gatehouses etc.

I've also got ideas in mind to make all armours a bit heraldric (kind of like age of empires 2). I've looked into it, a bit but I don't really want to go there, just yet.

My main priorites, right now, are to replace scenes. Get the Motte & Baileys built because I'm expecting a lot of bugs with the scenes.


--------------------
"If the Treasury were to fill old bottles with banknotes, bury them at suitable depths in disused coalmines which are then filled up to the surface with town rubbish, and leave it to private enterprise on the well-tried principles of laissez faire to dig the notes up again . . . there need be no more unemployment. . . . It would indeed be more sensible to build houses and the like; but if there are political and practical difficulties in the way of this, the above would be better than nothing."

John Maynard Keynes, The General Theory


Konar: Is it possible to convert hug token into something else ?
Tintin: You can convert it into a hug?
 
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FrisianDude
post Aug 3 2009, 23:19
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Oh, about that banners hanging in the streets, that would be easy, very easy.


--------------------
War has come down on Calradia and war attracts its own bunch of misfits. Gamers, forumers, modders and trolls flood into the land looking for adventure, fortune, glory and other sh*t.



 
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captain_lust
post Aug 4 2009, 01:57
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Crackerjack
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Do tell...


--------------------
"If the Treasury were to fill old bottles with banknotes, bury them at suitable depths in disused coalmines which are then filled up to the surface with town rubbish, and leave it to private enterprise on the well-tried principles of laissez faire to dig the notes up again . . . there need be no more unemployment. . . . It would indeed be more sensible to build houses and the like; but if there are political and practical difficulties in the way of this, the above would be better than nothing."

John Maynard Keynes, The General Theory


Konar: Is it possible to convert hug token into something else ?
Tintin: You can convert it into a hug?
 
Quote Post
Janlulhannes
post Aug 4 2009, 07:59
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Sounds awesome, can't wait smile.gif


--------------------
 
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Vadermath
post Aug 4 2009, 10:17
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Hey guys, I'm here!

Anyways, good luck with the mod Lust!
 
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captain_lust
post Aug 4 2009, 12:25
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Crackerjack
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Hey Vader, thanks very much.


--------------------
"If the Treasury were to fill old bottles with banknotes, bury them at suitable depths in disused coalmines which are then filled up to the surface with town rubbish, and leave it to private enterprise on the well-tried principles of laissez faire to dig the notes up again . . . there need be no more unemployment. . . . It would indeed be more sensible to build houses and the like; but if there are political and practical difficulties in the way of this, the above would be better than nothing."

John Maynard Keynes, The General Theory


Konar: Is it possible to convert hug token into something else ?
Tintin: You can convert it into a hug?
 
Quote Post
FrisianDude
post Aug 4 2009, 15:33
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QUOTE (captain_lust @ Aug 4 2009, 02:57) *
Do tell...

In edit mode you can just hang some banners around like already happens with castles.


--------------------
War has come down on Calradia and war attracts its own bunch of misfits. Gamers, forumers, modders and trolls flood into the land looking for adventure, fortune, glory and other sh*t.



 
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captain_lust
post Aug 4 2009, 15:41
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Crackerjack
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From: Swadia
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Aye lol, I know that but will they change if the vassal changes?


--------------------
"If the Treasury were to fill old bottles with banknotes, bury them at suitable depths in disused coalmines which are then filled up to the surface with town rubbish, and leave it to private enterprise on the well-tried principles of laissez faire to dig the notes up again . . . there need be no more unemployment. . . . It would indeed be more sensible to build houses and the like; but if there are political and practical difficulties in the way of this, the above would be better than nothing."

John Maynard Keynes, The General Theory


Konar: Is it possible to convert hug token into something else ?
Tintin: You can convert it into a hug?
 
Quote Post
FrisianDude
post Aug 4 2009, 16:25
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I think so. Try taking over a castle in Native and see if your banner is hanging about somewhere. :? I'm not near my edit system at the moment, so I can't really check.


--------------------
War has come down on Calradia and war attracts its own bunch of misfits. Gamers, forumers, modders and trolls flood into the land looking for adventure, fortune, glory and other sh*t.



 
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Kronic
post Aug 4 2009, 19:27
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This looks like it could be interesting, I especially look forward to the Motte and Bailey castles. smile.gif
 
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captain_lust
post Aug 4 2009, 19:37
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Crackerjack
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yeah I've got a ton of ideas floting around for the Motte and Baileys. I'm thinking they should act as hybrid castles/villages and I want to impement some interesting gameplay features with them. Things like peasants fighting with the garrisson, when there's a siege.

They should be easier to siege than castles, though. For balance.


--------------------
"If the Treasury were to fill old bottles with banknotes, bury them at suitable depths in disused coalmines which are then filled up to the surface with town rubbish, and leave it to private enterprise on the well-tried principles of laissez faire to dig the notes up again . . . there need be no more unemployment. . . . It would indeed be more sensible to build houses and the like; but if there are political and practical difficulties in the way of this, the above would be better than nothing."

John Maynard Keynes, The General Theory


Konar: Is it possible to convert hug token into something else ?
Tintin: You can convert it into a hug?
 
Quote Post
Janlulhannes
post Aug 4 2009, 19:41
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QUOTE (captain_lust @ Aug 4 2009, 20:37) *
Things like peasants fighting with the garrisson, when there's a siege.

Should not be hard, just take the "attack bandit village" script.


--------------------
 
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Kronic
post Aug 4 2009, 19:54
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That sounds interesting, CapLust; but as a suggestion:

Peasants throwing themselves into battle would naturally only be used as a final desperate tactic; is it possible to ensure they spawn in the last wave?
 
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captain_lust
post Aug 4 2009, 20:50
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Crackerjack
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yeah probably. Tbh, though this is planning way ahead.

First, I want to get all the scenes done.


--------------------
"If the Treasury were to fill old bottles with banknotes, bury them at suitable depths in disused coalmines which are then filled up to the surface with town rubbish, and leave it to private enterprise on the well-tried principles of laissez faire to dig the notes up again . . . there need be no more unemployment. . . . It would indeed be more sensible to build houses and the like; but if there are political and practical difficulties in the way of this, the above would be better than nothing."

John Maynard Keynes, The General Theory


Konar: Is it possible to convert hug token into something else ?
Tintin: You can convert it into a hug?
 
Quote Post
Kronic
post Aug 4 2009, 21:42
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Understandable; even with my limited modding knowledge, I know scenes can take forever.
 
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captain_lust
post Aug 4 2009, 21:49
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Crackerjack
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They certainly can. I still want to build more scene objects too. Also, I'm doing work for Wutai War and writing reviews. So I've got a lot on my plate, right now.


--------------------
"If the Treasury were to fill old bottles with banknotes, bury them at suitable depths in disused coalmines which are then filled up to the surface with town rubbish, and leave it to private enterprise on the well-tried principles of laissez faire to dig the notes up again . . . there need be no more unemployment. . . . It would indeed be more sensible to build houses and the like; but if there are political and practical difficulties in the way of this, the above would be better than nothing."

John Maynard Keynes, The General Theory


Konar: Is it possible to convert hug token into something else ?
Tintin: You can convert it into a hug?
 
Quote Post
Kronic
post Aug 4 2009, 21:56
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Wutai War looks like something I could try, especially seeing as I first saw the sigs for it on TW just after I completed Crisis Core...

But back on topic, I understand how time can be limited: I myself loop between LOADS of free time and then a few days of mind-numbing continuous activity.
 
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captain_lust
post Aug 5 2009, 11:57
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Crackerjack
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Yeah I'll try to keep up progress, though. I think I might open a team position, today.

Main Post Update: NEW SCREENS and NEW TEAM POSITION.


--------------------
"If the Treasury were to fill old bottles with banknotes, bury them at suitable depths in disused coalmines which are then filled up to the surface with town rubbish, and leave it to private enterprise on the well-tried principles of laissez faire to dig the notes up again . . . there need be no more unemployment. . . . It would indeed be more sensible to build houses and the like; but if there are political and practical difficulties in the way of this, the above would be better than nothing."

John Maynard Keynes, The General Theory


Konar: Is it possible to convert hug token into something else ?
Tintin: You can convert it into a hug?
 
Quote Post

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